CSG level modeling workflow add-on for Blender
CSG level modeling workflow add-on for Blender
HPL3 exporter for Blender
Add-on to work with files realated to Re-Volta. A racing game. Allows import, export and some tools to bake and paint the models.
Converts a high poly mesh to a blocky minecraft style asset. Assets can then be quickly transferd to a minecraft server.
Import assets from ROSE Online.
Automates rendering of sprites
Import and export BFRES data such as mesh, UV, materials and textures.
Add-on to help bring Mixamo Rigs to Amazon Lumberyard game engine
Better export options for the godot game engine
A logic node system for UPBGE. Note that this requires the UPBGE fork of Blender.
Export Blender scenes to the Myou game engine
Enables the use of V-HACD. V-HACD is a library that allow the user to create a convex-hull representation of the object. This can be used as an efficient collision object in games for the object they were generated from
Node based logic for Blender Game Engine
Add-on to build tile based low poly scenes.
When an animation is rendered, this add-on takes the output and creates a spritesheet from the frames.