How and why do we apply scale in Blender?

Applying scale in Blender is a big mystery to many Blender users. Most 3D artists know that when a tool isn’t working as intended, you apply the scale. But why? How and why do we apply scale? In object mode, you select your object, hit “ctrl+a” and select scale. Most commonly this is done during […]

How to solve bevel problems in Blender

I have been working with a Blender course that has over 40.000 students and one of the most common questions people have is about bevels. In this article, we will look at the most common problems that people have when it comes to beveling in Blender and how we can solve those problems. How do […]

What objects to model as a beginner 3D artist

When I began 3D modeling, I had a hard time deciding what I should model. With time though, I found out that it is a silly question, but an important one. Let’s look at what we can model and how it can help us to grow fast as beginners. What should I model in 3D? […]

How to use cryptomatte for masking in Blender

Cryptomatte is a new feature in Blender that will allow us to create masks based on materials, objects and even groups of objects. It is the kind of function that you never thought you needed but once you have started to use it, you can not live without. Considering how advanced masks you can make […]

Blender box mapping workflow, a quick look

If you are like me, you are lazy. Making a UV Map for every object takes time and even if I am still sitting in my chair while doing it, it involves an internal meltdown. At least for me. Sometimes. Box mapping to the rescue! Box mapping is a way to project a texture onto […]

More than 30 Blender modeling tools explained

Blender has a large array of modeling tools. They range from modifiers to curve tools, metaballs and mesh tools. In this article, we will focus on the tools we use for mesh objects. We will look at the modeling tools in Blender starting at the more common ones and working our way towards less common […]