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Articles

How to denoise an animation in Blender using temporal denoising

Denoising in Blender has become very easy. You simply check a box in your render settings and Blender will do all the heavy lifting. This works until you try it on an animation. In these cases, you can get back flickering footage that is totally unusable. A feature that can help reduce flickering when rendering […]

Blender viewport navigation shortcuts

There are quite a few viewport navigation shortcuts in Blender that can make navigation easier and much quicker. So how do we access these shortcuts? To find the viewport navigation shortcuts we can go to the View dropdown and there we will find all the navigations options with their shortcuts displayed next to them if […]

Annotations in Blender (Create, delete, shortcuts, settings)

Annotations in Blender is primraily a tool that help you sketch out ideas and draft in Blender. For example, if you want to draw in Blenders various editors to explain something or to quickly write down a few notes. To use the annotation tool in Blender, press T on your keyboard to toggle the right-side […]

Shortcut to remove doubles in Blender

Doubles can cause all kinds of weird issues when modeling in Blender. In Blender versions 2.79 and earlier we could press W and select remove doubles. But how do we achieve something similar in later versions of Blender? To Remove Doubles in Blender press M and choose merge by distance. In the rest of this […]

Shortcut to center view or focus object in Blender

When working in Blender we are going to be moving the camera quite a bit. The main way of doing this is to center the view on an object or on the scene. So how do we center our view on something in Blender? To Center our view on an object in Blender Navigate to […]

Shortcut for subdivide in Blender

Subdivide, or adding a subdivision surface modifier is something we do quite often as Blender artists and a quick way to add it is to use a shortcut. To subdivide an object in Blender, select the object and press Ctrl+1 for a subdivision level 1, Press Ctrl+2 for a subdivision level of two and so […]

7 reasons viewport navigation is not working in Blender

When you start learning Blender, getting a good grip on how viewport navigation works is a big deal for your confidence. Constantly getting stuck with the seemingly simple things can be detrimental for your learning experience. That is why it is important to learn how to solve common viewport navigation issues in Blender. When viewport […]

How to select all in Blender

Selecting all objects or elements in Blender should be a simple matter, and it is. To select all in Blender, press A while your mouse is in the 3D viewport or outliner. You can also go to the select menu and choose "all". To deselect all press Alt+A or go to the select menu and […]

How to Combine and Separate Meshes in Blender: A Complete Guide

A crucial skill when working with 3D art is to be able to manage our objects and organizing them. This includes separating and combining them in several ways. So how do we merge and separate objects in Blender? We can merge objects in object mode by holding shift while selecting them and pressing Ctrl+J to […]

How to cut out a shape in your object in Blender?

Cutting holes in an object can be a bit time consuming in Blender depending on the model and the shape we want but there are a few tools provides to make this process easier. So, how do we cut out a shape? Select the Object we want to cut. Set the object mode to edit. […]

Shortcut for vertex, edge, and face select in Blender

Learning shortcuts need to be carried out often is crucial for saving time for more important tasks. And what's one of the most repetitive tasks while modeling in Blender? That's right- switching between vertex, edge, and face select modes. In the latest Blender version, in edit mode, use the number row 1, 2, and 3 […]

How to add a shortcut in Blender

When you are new to a software, things can take a little more time. You know what you want to do, but you just don’t really know where the option for that is. Through time, you find yourself using the same tools and settings repeatedly and having to locate them. To speed up the work, […]

Shortcuts for adding objects in Blender

Adding objects is one of the most common actions in Blender. It is important that we can do this quickly, because every time we need to go through the menu, we waste valuable seconds that add up over time. To add an object in Blender, use the shortcut key Shift+A while in object mode and […]

Blender geometry nodes fundamentals guide

Geometry nodes has now been around for a while and the time to get into it is now better than ever. In this fundamentals guide we will cover topics such as how to setup geometry nodes, the core fundamental tools we need to understand to be effective with it and touch on what we should […]

Add single vert, at intersections, in middle of face in Blender

The trick in learning software is to learn the fundamentals well and gain confidence that you are using the right tool for the right task. In this article we are therefore looking at one of the basics. Adding vertices in Blender. To create an object containing a single vertex without needing add-ons in Blender, follow […]

Rotate, scale and move in relation to normals in Blender

There are quite a few cases when we may want to transform an object relative to its normals in Blender, Blender provides us a few ways to do this. So how do we transform something relative to its normals in Blender? To transform something relative to a normal: Select the object with the normal we […]

How to weight paint in Blender

There are many times in Blender where we will need to setup vertex groups and weight paint, whether we're creating an armature or setting up a vertex group to distribute particles. So how do we weight paint? To Weight Paint in Blender: Select the Object to weight paint and navigate to Properties > Mesh Data […]

5 Different types of normals in Blender

We often hear about normals and normal maps when working with 3D art. You may also have heard of terms like tangent normals, object normals and world normals. Let's dive a bit deeper into these terms and explore the differences. Here are five kinds of normals we come across when doing digital 3D art: Face […]

How to scatter objects with geometry nodes in Blender

Geometry nodes are a great way to scatter objects but we need to know which nodes to use and how to connect them first. So how do we do it? To scatter objects with geometry nodes: Create a Distribute points on face, Instance Points, and Object Info, and Join Geometry node Connect Group Input output […]

Top 10 weight paint tips for Blender

In this article I want to cover my top 10 tips for working effectively with weight painting. You might also find something that you didn't know you could do to create the weight paint you wanted. These are the weight paint tips we will cover: Weight paint all vertices at once Clear all weight paint […]

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