How to use application templates in Blender

Since Blender is a software capable of so many things, I figured that having an interface capable of doing everything at once also clutter the experience. Ideally, we would have a system set up that would allow us to choose a workflow that we want to use and only the tools that we need would […]

Blender box mapping workflow, a quick look

If you are like me, you are lazy. Making a UV Map for every object takes time and even if I am still sitting in my chair while doing it, it involves an internal meltdown. At least for me. Sometimes. Box mapping to the rescue! Box mapping is a way to project a texture onto […]