Physically based rendering and Blender materials

Share5TweetPin19RedditShare24 SharesPhysically based rendering and blender materials Physically based rendering in Blender has been a guesswork for some time. With 2.79 however comes the principled shader. It will help you to create accurate blender materials for cycles. However, there still seems to be some confusion on how it works. Let’s get a closer look at … Continue reading Physically based rendering and Blender materials