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Articles

How to bake animation to keyframes in Blender?

Baking is a fundamental technique in the world of 3D animation, allowing you to convert dynamic simulations or animations into keyframes. By learning this process, you get the ability to easier transfer animations to other software. To bake a rigid body animation, select the animated object(s) and go to the Object dropdown at the top […]

How to scatter objects with geometry nodes in Blender

Geometry nodes are a great way to scatter objects but we need to know which nodes to use and how to connect them first. So how do we do it? To scatter objects with geometry nodes: Create a Distribute points on face, Instance Points, and Object Info, and Join Geometry node Connect Group Input output […]

Blender rigid body simulation guide

Rigid body simulation is probably the most common type of physics simulation. It is extensively used in games, and it allows objects to fall, collide, slide or bounce without deformation to any involved object. A rigid body object is a solid geometry that has no deformation, or a deformation small enough to be ignored. To […]

How to use a particle system in Blender to scatter objects

The most common use of a particle system in Blender is to scatter objects across a surface. Many times, this is vegetation or debris that we scatter in our scene using a hair particle system. Select the object that will emit your particles Go to the particle tab in the properties panel Press the plus […]

Ditch particles, use the scatter objects add-on in Blender

Sometimes a particle system is just to much for a simple scattering of objects. In these cases the scatter objects add-on is a neat package that give us just enough control for scattering of objects on a surface. How to use the scatter objects add-on in Blender? Enable the Scatter Objects add-on. Select objects to […]

Blender cloth simulation: Making a thick blanket

Making cloth in Blender using the cloth simulator is easy when working with flat objects. Making flags wave in the air and thin blankets fall on to couches is quick. But once you need thickness, everything suddenly becomes much harder. In this article, I want to go over a way to simulate the wavy feel […]

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