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Let me break it to you: There is no shadow catcher for Eevee in Blender. However, we can fake a shadow catcher using the Shader
In version 2.82 Blender got UDIM support. This is exciting because UDIM has become a standard for dealing with texture sets where a single texture
In this article I explain how to use textures in Blender in the simplest way I can. I also want to expand on just adding
The light path node in Blender has always been mysterious to me. While I have found it useful, many times I have not fully understood