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How to use a particle system in Blender to scatter objects

The most common use of a particle system in Blender is to scatter objects across a surface. Many times, this is vegetation or debris that we scatter in our scene using a hair particle system. Select the object that will emit your particles Go to the particle tab in the properties panel Press the plus […]

Ditch particles, use the scatter objects add-on in Blender

Sometimes a particle system is just to much for a simple scattering of objects. In these cases the scatter objects add-on is a neat package that give us just enough control for scattering of objects on a surface. How to use the scatter objects add-on in Blender? Enable the Scatter Objects add-on. Select objects to […]

Blender cloth simulation 2.80 making a thick blanket

Making cloth in Blender using the cloth simulator is easy when working with flat objects. Making flags wave in the air and thin blankets fall on to couches is quick. But once you need thickness, everything suddenly becomes much harder. In this article, I want to go over a way to simulate the wavy feel […]

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