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Articles

How and why to use EXR in Blender

EXR is one of the many image formats Blender can export. It can allow us to include multiple layers in one image and can hold much more information and is therefore useful when doing compositing and post-processing of the image. So how do we use EXR in Blender? To use the EXR format follow these […]

Blender compositing render layers(passes)

While setting up a scene and hitting render is fine, sometimes we need a bit more control after the render has finished. We can get a surprising amount of control by separating our renders into render layers and adjusting each pass on its own before recombining everything again into our final scene. So how do […]

How to create a fisheye lens for the camera in Blender

Whether we're creating a fisheye lens for artistic purposes, or we're making a 360 image we'll need a fisheye lens to achieve it. So how do we create a fisheye lens in Blender? There are two ways we can create a fisheye lens in Blender. Either through the camera settings by changing the camera type […]

How to remove fireflies and noise in Blender renders

While Blender is pretty well tuned by default these days not to create lots of fireflies, we still run into them, and noise is always an issue with Cycles. So how do we remove fireflies and noise in Blender? To remove fireflies and noise in Blender: in the properties panel Go to Render Properties. in […]

How do you Denoise in Blender?

Denoising can save us a lot of time when rendering. Rather than having to wait hours for the renderer to go through samples until the render finally looks clear we can just render until we want to stop and then let the denoiser clean up the noise in the image. So how do we denoise […]

Meta strips, scene strips and adjustment layers in Blender VSE

Blender has a handful of strip types that can be a bit confusing if you are new to editing video in Blender. But knowing how they work will be in your favor when editing. A meta strip is a strip containing other strips, a scene strip is a strip containing another scene in the Blend […]

Shortcut for subdivide in Blender

Subdivide, or adding a subdivision surface modifier is something we do quite often as Blender artists and a quick way to add it is to use a shortcut. To subdivide an object in Blender, select the object and press Ctrl+1 for a subdivision level 1, Press Ctrl+2 for a subdivision level of two and so […]

How to create depth of field (DoF) in Blender

Depth of field can be a useful tool for bringing out a focal point. We can also use depth of field to give our renders a sense of scale. So how do we create it in Blender? There are two ways to create depth of field (DoF) in Blender, either through adding it to the […]

Boolean shortcuts in Blender with the bool tools add-on

If we are relying on a lot of booleans for a project, it can be nice to have a workflow where we don't manually have to add boolean modifiers to our objects through the modifier tab every time. Luckily, there is a built-in add-on to help us with this called bool tools. After activating the […]

How to crop in Blender VSE

Sometimes when video editing in Blender, we need to crop and adjust our footage to fit in multiple pieces of content at once. So here is the short answer to how to crop a strip in the VSE. After you add a strip, press N to open the properties panel, go to the strip tab […]

7 reasons viewport navigation is not working in Blender

When you start learning Blender, getting a good grip on how viewport navigation works is a big deal for your confidence. Constantly getting stuck with the seemingly simple things can be detrimental for your learning experience. That is why it is important to learn how to solve common viewport navigation issues in Blender. When viewport […]

How to add film grain in the compositor using Blender?

Film grain is often used in renders, whether its subtle or a very noticeable effect it can help bring a render together and set the tone. Film grain is small metallic particles on the photographic celluloid. It is a defect from the old film camera process that we have become so used to seeing that […]

Why is my render black in Blender?

Sometimes you find yourself trying to do a nice-looking render and when the rendering time has finished it turns out that the image is completely black! Here are some possible reasons why your render is black: The compositor node is not connected to the output The objects are hidden or disabled for rendering The lights […]

How to select all in Blender

Selecting all objects or elements in Blender should be a simple matter, and it is. To select all in Blender, press A while your mouse is in the 3D viewport or outliner. You can also go to the select menu and choose "all". To deselect all press Alt+A or go to the select menu and […]

Masking for the compositor in Blender

Adjusting Renders and compositing footage in Blender will often require us to use masks. Blender provides many tools we can use to do most masking jobs. So how do we mask in Blender? In the compositor we can create basic masks with the Box and Ellipse nodes. These nodes also support combining of different masks […]

Join, merge and separate objects in Blender

A crucial skill when working with 3D art is to be able to manage our objects and organizing them. This includes separating and combining them in several ways. So how do we join and separate objects in Blender? We can join objects in object mode by holding shift while selecting them and pressing Ctrl+J to […]

How to cut out a shape in your object in Blender?

Cutting holes in an object can be a bit time consuming in Blender depending on the model and the shape we want but there are a few tools provides to make this process easier. So, how do we cut out a shape? Select the Object we want to cut. Set the object mode to edit. […]

Shortcut for vertex, edge, and face select in Blender

Learning shortcuts need to be carried out often is crucial for saving time for more important tasks. And what's one of the most repetitive tasks while modeling in Blender? That's right- switching between vertex, edge, and face select modes. In the latest Blender version, in edit mode, use the number row 1, 2, and 3 […]

How to add a shortcut in Blender

When you are new to a software, things can take a little more time. You know what you want to do, but you just don’t really know where the option for that is. Through time, you find yourself using the same tools and settings repeatedly and having to locate them. To speed up the work, […]

How To Delete a Material in Blender

So you’ve just started learning Blender, you’ve got your good old friend the default cube just sitting there as you begin to model it into something show-stopping. You’ve textured it through the use of materials, but what if you change your mind? What do you do with all these extra, outdated materials now? To delete […]

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