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Articles

Top 10 render engines for Blender

One of the key features of Blender is its ability to integrate with a wide range of render engines, each offering different features and capabilities. In this article, we will be discussing the top 10 render engines that can be used with Blender. The list of render engines we will be going through in this […]

How to crop an image in the compositor in Blender

After performing a render, you might want to edit it by cropping or resizing the image using the compositor that Blender provides. This is possible using the "crop node" in the compositor window. In the compositor in Blender, press use nodes and add a crop node from the add menu and drop it between the […]

How to change editor in Blender?

Learning how the interface works in Blender primarily comes down to learning the terminology of each part. When we have a project open, we have the application window. Within the application window we have workspaces that we can manage using the tabs at the top of the application window. Within a workspace we have multiple […]

How to aim the camera at an object in Blender

Having an appropriate and suitable camera angle for your renders can be crucial to help in showcasing your beautiful scenes and objects. In this article, we will explore the process of positioning the camera to capture an object within the scene. To aim the camera at an object in Blender, pan around the viewport using […]

How to change exposure in Blender

Adjusting the exposure in Blender can greatly enhance the overall look and feel of your renders. By correctly setting the exposure, you can achieve a more realistic and compelling image. Whether you want to create a moody, low-light scene or a bright and sunny one, learning how to adjust the exposure will give you more […]

Snap camera to view in Blender

Framing the camera in Blender can be a bit of a challenge when we're just working with the transformation and rotation tools. Blender comes with a much easier way of positioning our camera though, instead of manually positioning the camera we can instead just snap it to the viewport. So how do we snap the […]

Changing environment textures in Blender

No matter what you are making in 3D, environment textures in Blender are incredibly useful to get quick and easy lighting or even background images to make your work more detailed or even more realistic. And the best part? It hardly takes more than a minute to set up! To change the environment texture in […]

How to change the color of an object in Blender?

Changing the color of an object in Blender can mean different things. Do we want to change the color for the final render or in the viewport? If we want to change the color in the viewport, what viewport mode are we in? Let's cut to the short version of how to change the color […]

How to change the language in Blender

Are you having trouble navigating Blender in your native language? Changing the language in Blender is actually quite easy and can be done in just a few simple steps. In this article, we will walk you through the process of changing the language of the Blender interface, and the benefits of doing so. To change […]

Ctrl B not working in Blender

Ctrl + B is a very useful shortcut that we'll often use when modeling in Blender. Sometimes we'll go to bevel an object and it will end up being scaled incorrectly or won't work at all. So, what is the solution to some of these common issues with Ctrl + B? To resolve most issues […]

Blender animation shortcuts

Like many of the things we can do in Blender they usually are accessible by both a menu and a shortcut. This can become quite repetitive when we need to repeat these operations many times. So what are the main shortcuts used for animation in Blender? A few of the most commonly used animation shortcuts […]

How to change animation length and fps in Blender?

Before we can start animating in Blender, we have to setup our animation length and fps. So how do we set these and what should we set them to? To change the animation length in Blender: Go to the output properties tab in the right-side properties panel and find the frame range section. Here, change […]

How to change the active camera in Blender?

Whenever we're doing any sort of 3D rendering in Blender, we'll need to use cameras. One detail about cameras that can be a bit confusing is the active camera system. To change the active camera in Blender: Navigate to the properties window > scene properties and to the scene tab. Under the scene tab click […]

How to change the scale in Blender

Changing the scale can mean a few things in Blender. We may want to change the scene scale. We may also want to change the object scale. So how do we do either of these in Blender? To change the scale of your scene in Blender, you can change the unit scale by going to […]

How to change the brush size in Blender

Blender has several features for using brushes. From sculpt mode to texture painting and weight painting. No matter what you are currently trying to paint, it is important to have good control over your brush settings. Changing the size is one of the fundamental settings that we often must adjust. To change the size of […]

How to change the pivot point in Blender?

An essential part of 3D modeling is to know how our transformations are done and a lot of our tools, such as rotation and scaling depend on a point of reference to perform the action in relation to. We call this point, the pivot point. To change the pivot point in Blender's viewport, go to […]

How to do a slowmotion effect in Blender VSE

Slow motion is one of the many effects that we see in all kinds of animations. Most video editors have a way to achieve this effect and so does Blender's VSE. So how do we create a slow-motion effect in the Blender VSE? Select the strip, press N to bring up the properties panel and […]

How to denoise an animation in Blender using temporal denoising

Denoising in Blender has become very easy. You simply check a box in your render settings and Blender will do all the heavy lifting. This works until you try it on an animation. In these cases, you can get back flickering footage that is totally unusable. A feature that can help reduce flickering when rendering […]

How to use composite nodes in Blender VSE?

While we may have used the compositor quite a bit it can be a bit confusing how to integrate this with the VSE. While to compositor does affect the VSE it applies to the whole VSE with Blenders default settings. But we can also use it on a strip-by-strip basis. To composite on a strip-by-strip […]

How to use the compositor for animations in Blender?

The compositor in Blender can seem to favor single frame renders. But it really isn't too difficult to composite an animation in Blender. There are primarily two ways we can composite an animation in Blender, directly at render time as each frame renders, we can apply compositing, or the second way is to first store […]

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