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Articles

Blender curve object: Bezier, Nurbs, paths, Modifiers and profiles

We can use curve objects in Blender to create round and more organic shapes and surfaces. Curve objects work differently from regular mesh objects and we can use them both as helper objects to shape something else or generate geometry from them. To create a curve object, click Shift+A and go to the curves menu. […]

How Much RAM Does Blender Use?

Blender has become incredibly popular for artists and enthusiasts over the last few years, with more and more industries beginning to utilize 3D technology for their various purposes. Although the software is undoubtedly versatile, there are some system requirements for operations. So, how much RAM does Blender use? Enthusiasts could get by with 8GB – […]

Setup a skybox using the sky texture in Blender

The light coming from the sky is often one of the primary light sources. In Blender terminology, we rarely hear the word skybox. Instead, we use phrases like world material or environment, but they are all the same thing. To set up a sky texture, go to the world material tab, expand the surface section […]

How to set up and use a lattice in Blender

Using a lattice is a simple way to deform a mesh object in Blender and we can use it in many situations. In this article, I will explain how you can use a lattice in your Blender project to shape objects without changing the geometry. Click Shift+A to open the Add Menu and select ‘Lattice’. […]

Blender tool: Inset, how it works and when to use it

The inset tool is one of the standard edit mode modeling tools in Blender. Personally, I think that if you only used five modeling tools for your modeling projects, the inset tool would be one of them. To use the inset tool in Blender, press tab to enter edit mode, select some faces, and hit […]

Extrude in Blender: Basics, along curve, circles, manifold and more

Extruding in Blender is the most common modeling tool to help us shape and build geometry for our mesh object. Extrude is an edit mode tool that pulls out new geometry from a selection in our mesh. We activate extrude by having a selection and pressing E to extrude those faces. Then move the mouse […]

How to setup Blender for a laptop

The common recommendation is to use Blender with a desktop computer, but as hardware grows more powerful and the demand for mobility increase year by year, even for 3D artists, the laptop is increasingly becoming the hardware of choice. With that comes certain challenges when you are trying to create the artwork of your career. […]

How to use the GPU to render with Blender

In this article we are going to cover some common questions about GPU rendering in Blender. By default the GPU isn't used for rendering in Blender, so for new artists, they may be missing out on a lot of performance if they don't configure their Blender correctly. In general, the GPU is the preferred device […]

Top 7 places to buy Blender 3D models

If you are creating a larger project, chances are that you don’t have time to create all the 3D models required. In that case it can be time saving and affordable to look for 3D models on the available 3D asset stock markets. Here we list the top 10 places to find and buy 3D […]

How to apply modifiers in Blender

There are differences between different versions of Blender, and there are multiple problems you may encounter. But here is the brief answer. In Blender version 2.9x and later you can apply a modifier by clicking it so that the outline becomes blue, press Ctrl+A to apply it. You can also press the menu showed by […]

How to use vertex groups in Blender

Vertex groups are a useful tool when we want to mask things in Blender. Many modifiers have an input slot for vertex group, allowing us to only affect portions of the object. Likewise, we can use vertex groups with particle systems, simulations, and with a little trick convert them so that we can even use […]

10 tips for UV unwrapping in Blender

UV unwrapping can be a daunting task when you first get into it. There are many things that can go wrong, and you need to know what you're going to use your UV map for. Here is a list of 10 tips that I have composed to help you on your journey to become a […]

Vegetation Blender add-on review and guide

Vegetation is the name of another nature asset add-on for Blender. This time it focuses on trees, shrubs, and bushes exclusively. This is a smart move since digital 3D grass is a quite saturated market that needs some complementary assets in the Blender space. In short, the assets are of high quality as expected, but […]

How the color ramp node works in Blender

Soon after you start to dive into nodes, shaders, and compositing in Blender you will come across the color ramp node. This is one of the most used nodes and it is important to understand how it works. A color ramp in Blender is a node that we can use in either the shader editor […]

10 Best Movies Made with Blender

Blender is a great way for you to start making animated movies because of how it is completely opensource and comes with great editing tools that will allow you to try to create your own 3D animations all for free. There have also been great movies that were made using Blender. You may not have […]

Blender add-on review: Pro Lighting Studio

Pro lighting: Studio is one of those add-ons that has been around for quite a while. For me, it is an add-on that often gets used as part of my workflow, but in the community, it seems to live in the shadows of its slightly older brother, Pro lighting: Skies. Let's see if it doesn't […]

Is Blender Used for Games?

The gaming world has been thrown under the spotlight in recent years, with some becoming interested in exploring the alternate realities they have to offer, and others being drawn to the prospect of creating games themselves. While game development definitely takes skill and patience, the software chosen can have a massive impact on the process […]

Blender: lighting basics tutorial

I remember when I first started out in digital 3D art; I was really struggling to make anything look good in Blender. The pieces that I was neglecting were the lighting. Lighting is one of the most important pieces of any 3D scene. It can make or break any 3D project. The goal of lighting […]

Top 10 Free Blender add-ons

There are many good add-ons for Blender making various tasks easier or at all possible. This is a list of the ones I have found to be the most useful as I work with Blender. F2 Node wrangler Power sequencer Animation nodes Bool tool Amaranth toolset UV Squares EasyFX Camera Manager MB-Labs Many of these […]

How to use a particle system in Blender to scatter objects

The most common use of a particle system in Blender is to scatter objects across a surface. Many times, this is vegetation or debris that we scatter in our scene using a hair particle system. Select the object that will emit your particles Go to the particle tab in the properties panel Press the plus […]

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