Blender: A Cycles render settings guide

If you have worked with Blender and Cycles for some time, you probably have a good understanding of a few render settings. But I would bet that there are at least a handful of settings you don’t know much about. The goal for this article is to explain and explore most of the Cycles render […]

Ambient occlusion in Blender: Everything you need to know

Ambient occlusion comes in many shapes and sizes and it can be hard to understand what it really is all about. Let’s see how what and where ambient occlusion or AO as it is shortened is present in Blender and what we can do with it. Ambient occlusion is an effect that can be used […]

How to use 3D viewport overlays in Blender 3D

In this article we will focus on the viewport overlays in Blender. The goal is to display the data we need as we work on our scenes while not getting the viewport cluttered with too much information. We can access viewport overlays and gizmos in the top right corner of the 3D viewport. Overlays are […]

Blender viewport shading guide

I recently started to take deeper note about what options are available for the 3D viewport in Blender. I was accustomed to some features but I didn’t know really how much choice I had and how an informative and good-looking viewport could help me make better art. To change the viewport shading mode, find the […]

How to mirror in Blender

Mirroring in Blender may have multiple meanings. We may want to mirror geometry, or a brush stroke or perhaps we are talking about creating a mirror as a shader. Let’s take a deep dive into mirroring in Blender and see what each of those can mean. The most common way to mirror in Blender is […]

Blender text object: A complete guide

In this article we will take a deep dive into the text object, what options and features we have as well as some common 3D effects that we may want to use our text for in Blender. To create 3D text, go to the add menu in the 3D viewport and choose text. Press tab, […]

How to use alpha transparent textures in Blender

When I first came across a situation when I needed a transparent image in Blender I didn’t have any idea how to make that happen. But when I learned about shaders and the node editor I found the answer. To use an image textures alpha channel in Blender we need to set up a material […]

A guide to Blender Eevee render settings

A render engine such as Blenders Eevee renderer has a huge amount of settings and it can sometimes be hard to know what settings are significant for any given project. In this article we will therefore take a look at most Eevee render settings and learn in what scenario we may need what setting. Blender […]

How to use proportional editing in Blender

Proportional editing is one of the basic tools in Blender to start creating simple organic shapes. I find that many beginners struggle with how it works, so I thought that I would try to help out with this article. We can toggle proportional editing with the hotkey “O”. Once toggled on, start a transformation such […]

How to use bloom with Cycles in Blender

We can’t use Bloom the same way we do in Eevee since Cycles does not have a bloom feature built into the render engine. Instead, we add the bloom effect in post-production. This is how we can do it. After your render has finished, go to the compositing workspace and check “use nodes”. Between the […]

How to import images into Blender

There are many ways to import images into Blender. The best way depends on what we want to do with the image once we imported it. The most basic way to import an image into Blender is to drag-and-drop it. If you drop it in the 3D viewport it will become a background image object. […]

Top 10 material libraries for Blender artists

There are so many sources for materials and textures available for Blender artists that it is starting to become ridiculous. The problem is no longer to find materials, but to find the best ones. Here I list the top 10 sites that gladly provide you with materials. Most of them even for free. Cc0Textures.com BlenderKit.com […]

How to center objects, origins and pivot points in Blender

If you are anything like me you jumped straight in when you started learning about Blender. Not too long into the learning experience you might have realized that you need some help with basics, centering objects, origins and pivot points is probably one of them if you came across this page. So how do we […]

How to use boolean modifier in Blender

There are many scenarios where the boolean modifier is an excellent solution to modeling problems. In this article we will cover a few of them and how we can make the most out of it in Blender. To use the boolean modifier, select an object and go to the modifier stack in the properties panel. […]

Blender add-on review: Baketools

I have used Baketools for such a long time that I don’t even think about it as an add-on anymore. It has become part of how I use Blender. Baketools has enjoyed continuous development for a few years and has become better and more stable with every release. However, there are still bugs present and […]

Blender add-on review: Render plus

When I first came across Render+ and read the product page I was kind of confused to what it did or why I would want it. But once I tried it I realized that it deals with and remedy many of the details that can be real pain points when rendering. What is render+? Render+ […]

Blender add-on review: Graswald

Graswald has been around for several years. During that time it has evolved and aged gracefully. In its current state, I dare to say that it is both a good-looking and robust product with just a little too many bells and whistles. Let’s dive deeper into it in this review to see what I mean. […]

Blender add-on overview: Extra objects mesh

There is a limited set of primitive objects we can use as a starting points when modeling in Blender. Therefore, I wanted to give you a little extra help by explaining the extra objects add-on and how it might be helpful. What is the extra objects add-on? There are two extra objects add-ons in Blender. […]

How to use Intel denoiser in Blender

Render times have come down significantly over the last couple of years. One technology that allowed this is denoising. AI can now look at an image and determine what is noise and what isn’t with very good accuracy. In this article we will take a closer look atthe Intel denoiser that was recently added to Blender […]

How to create grass in Blender: The ultimate guide

There are many ways to create grass in Blender. That is probably because there are over 12.000 different species in the Poaceae family according to Wikipedia. Poaceae being just  another fancy word for grass. Apart from that grass looks complex and is everywhere. We just need a good way to recreate it for many of our […]