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Articles

Blender Dynamic topology: What, where, how and problem solving

When I was first testing dynamic topology, I was confused. I had learned that topology was so important to get right, and here was a tool that completely neglected all of that while sculpting in Blender. Dynamic topology, or Dyntopo is a tool that automatically subdivide your mesh while sculpting so that more detail can […]

Blender curve object: Bezier, Nurbs, paths, Modifiers and profiles

We can use curve objects in Blender to create round and more organic shapes and surfaces. Curve objects work differently from regular mesh objects and we can use them both as helper objects to shape something else or generate geometry from them. To create a curve object, click Shift+A and go to the curves menu. […]

How Much RAM Does Blender Use?

Blender has become incredibly popular for artists and enthusiasts over the last few years, with more and more industries beginning to utilize 3D technology for their various purposes. Although the software is undoubtedly versatile, there are some system requirements for operations. So, how much RAM does Blender use? Enthusiasts could get by with 8GB – […]

How to set up and use a lattice in Blender

Using a lattice is a simple way to deform a mesh object in Blender and we can use it in many situations. In this article, I will explain how you can use a lattice in your Blender project to shape objects without changing the geometry. Click Shift+A to open the Add Menu and select ‘Lattice’. […]

Blender tool: Inset, how it works and when to use it

The inset tool is one of the standard edit mode modeling tools in Blender. Personally, I think that if you only used five modeling tools for your modeling projects, the inset tool would be one of them. To use the inset tool in Blender, press tab to enter edit mode, select some faces, and hit […]

Extrude in Blender: Basics, along curve, circles, manifold and more

Extruding in Blender is the most common modeling tool to help us shape and build geometry for our mesh object. Extrude is an edit mode tool that pulls out new geometry from a selection in our mesh. We activate extrude by having a selection and pressing E to extrude those faces. Then move the mouse […]

Top 8 places to buy Blender 3D models

If you are creating a larger project, chances are that you don’t have time to create all the 3D models required. In that case it can be time saving and affordable to look for 3D models on the available 3D asset stock markets. Here we list the top 8 places to find and buy 3D […]

How to apply modifiers in Blender

There are differences between different versions of Blender, and there are multiple problems you may encounter. But here is the brief answer. In Blender version 2.9x and later you can apply a modifier by clicking it so that the outline becomes blue, press Ctrl+A to apply it. You can also press the menu showed by […]

How to use vertex groups in Blender

Vertex groups are a useful tool when we want to mask things in Blender. Many modifiers have an input slot for vertex group, allowing us to only affect portions of the object. Likewise, we can use vertex groups with particle systems, simulations, and with a little trick convert them so that we can even use […]

How to use a particle system in Blender to scatter objects

The most common use of a particle system in Blender is to scatter objects across a surface. Many times, this is vegetation or debris that we scatter in our scene using a hair particle system. Select the object that will emit your particles Go to the particle tab in the properties panel Press the plus […]

How to use the 3D cursor in Blender

To use the 3D cursor effectively, the first thing we need to learn is how to position it correctly. There are a handful of tools at our disposal to position the 3D cursor either manually or precisely. We can position the 3D cursor precisely by using the snap menu accessed through Shift+S. Then use the […]

8 reasons why you cannot select your object in Blender

Most Blender artists have had the issue where they cannot select an object. There can be many reasons for this, and most of them are simple once you understand them. Here are the reasons we will cover. You are in edit mode for a different object You marked the object as unselectable You marked the […]

How to use adaptive subdivision surface in Blender

Sometimes a scene overflows with geometry thanks to poor use of the subdivision's surface modifier. It's hard to control and can become a performance hog as we work on an increasingly complex scene. Adaptive subdivision surface dynamically changes the subdivision level of objects based on the distance from the camera. We can use it in […]

How to render in Blender

Rendering is at the heart of what we do in Blender. When you are starting out it is good to understand how it works so that you can actually get some output to show and use. To render in Blender Press F12 for rendering a still image or Ctrl+F12 to render animation. You can also […]

How to use the gizmo in Blender?

For beginners or when using a tablet, the graphical gizmos or widgets can be a major help for making basic transformations in Blender. By default, the gizmo is hidden. You can activate it in the Gizmo menu found in the top right corner of the 3D viewport. Enable the checkboxes for move, rotate and scale […]

Memory optimization for rendering in Blender

When it comes to rendering large and intensive scenes in Blender, memory optimization becomes critical. I have lost count of how many times Blender crashed for me thanks to using too much memory during rendering. Many times, the statement less is more, is something to really keep in mind. These are the primary ways in […]

How to smooth the shading on an object in Blender?

It is important that our objects get the right shading depending on the kind of surface and our artistic goals with the piece. By default, all mesh objects in Blender have flat shading. However, when we deal with round or organic shapes, we want the surface to be smooth, so that we don't get a […]

How to change the background in Blender?

When talking about backgrounds in Blender, we may mean different things. But the most common is that we want to change the background for our finished render. To change the background in Blender we need to adjust the world material. This is a special material that is only applied to the world background. Let's continue […]

How to do Asset management in Blender

We have several types of assets to manage in Blender. Everything from textures to 3D models, hdri images and reference material just to name the most common. In this article I will show you how you can manage all this on a local or shared hard drive without add-ons in Blender. We can do asset […]

Blender knife tool tutorial

For the longest time I did not use the knife tool as part of my Blender modeling workflow. But it has become a more frequent tool since I have started to discover how versatile and easy it is to use. To use the knife tool in Blender press tab to go into edit mode, then […]

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